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- on exitFrame
- global g1erSprNav, gSurvolPrec
- puppetSprite(2, 0)
- puppetSprite(3, 0)
- puppetSprite(4, 0)
- updateStage()
- set the visible of sprite 3 to 1
- set the visible of sprite 2 to 1
- set the visible of sprite 4 to 1
- repeat with i = 5 to 48
- set the visible of sprite i to 0
- puppetSprite(i, 0)
- end repeat
- end
-